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Rigging

Seabreeze

Character Rig with joint based correctives and additional muscle joints for improved deformation. Unreal friendly rig 

Persimmon Red

Lead rigging artist for Persimmon Red, creating a main character bird rig. Utilized a joint based setup and wire deformers to achieve the look of the feathers 

Sandworm

Inspired by the Dune creature, created the sandworm that utilizes a motion trail for convenient and efficient motion for sandworm locomotion

Edward

Face setup build for a main character rig. Driven by both joints and blendshapes 

Animation

Dialogue Tests

A collection of dialogue tests displaying character acting and subtle nuance

Bird Flight Cycle

Bird flight cycle showing proper subtle nuances of bird motion mechanics  

Shaman Run Cycle

Creating a run cycle to showcase rig of a creature character 

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