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Rigging

Seabreeze
Character Rig with joint based correctives and additional muscle joints for improved deformation. Unreal friendly rig



Persimmon Red
Lead rigging artist for Persimmon Red, creating a main character bird rig. Utilized a joint based setup and wire deformers to achieve the look of the feathers
Sandworm
Inspired by the Dune creature, created the sandworm that utilizes a motion trail for convenient and efficient motion for sandworm locomotion
Edward
Face setup build for a main character rig. Driven by both joints and blendshapes
Animation


Dialogue Tests
A collection of dialogue tests displaying character acting and subtle nuance

Bird Flight Cycle
Bird flight cycle showing proper subtle nuances of bird motion mechanics

Shaman Run Cycle
Creating a run cycle to showcase rig of a creature character
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